Posts tagged Prototyping

Oblique Omega Block
This block is used for clamping standard pipe 20 | 40 millimeters. Pretty much like a flying saucer, and prototyped using nylon plastic. The application of this component is used mainly for system furniture structure, and put underneath the table’s surface.
Prototype sample can be seen here.

Oblique Omega Block

This block is used for clamping standard pipe 20 | 40 millimeters. Pretty much like a flying saucer, and prototyped using nylon plastic. The application of this component is used mainly for system furniture structure, and put underneath the table’s surface.

Prototype sample can be seen here.

Aluminum Armrest Prototype
This is a preview of a fabricated armrest design made with aluminum. The process is done by CNC machine, based from digital data made by CAD application.

Aluminum Armrest Prototype

This is a preview of a fabricated armrest design made with aluminum. The process is done by CNC machine, based from digital data made by CAD application.

3D Print Prototypes
“Experiment on three dimensional prints”
Ideas come into life with prototypes made by Poly Amide. All of these prototypes are featured previously in this page: Bulbo and Polyp.

3D Print Prototypes

“Experiment on three dimensional prints”

Ideas come into life with prototypes made by Poly Amide. All of these prototypes are featured previously in this page: Bulbo and Polyp.

Simplicated Lamp

“Simple lamp with graphic pattern that appears when it turned on”

Gold Awarded at Indonesian Good Design Selection 2012.


The lamp implies a very basic simple box form, with complicated “circuit look-alike” shade that reveals when the lamp is turned on. The creation process was done through three dimensional printing and completed by Materialise.

The shade was hand-crafted digitally in three dimensional software package, before final data is sent to three dimensional printer for manufacturing.

Zouk
Zouk is a fiction figure created as an experimental geometry study, as well as product realization tryout through CNC machine. The geometry is complex, and contains many details such for its eyes, horns and teeth.
Zouk’ model is made in natural ABS. 

Zouk

Zouk is a fiction figure created as an experimental geometry study, as well as product realization tryout through CNC machine. The geometry is complex, and contains many details such for its eyes, horns and teeth.

Zouk’ model is made in natural ABS. 

Prototyping: Bryza

Prototyping is a crucial stage of product realization before it reaches manufacturing phase. It is a stage where design is validated and evaluated before handed over into production. A prototype should represent final and manufactured ready product, and if possible it should be done with same process as final product.

In this test case, our team has just finished a prototype for an office chair back. It was a countless hours of works to develop this back, start from sketches, steel mock up, 3D‐model, and finally this prototype. Chair’s back frame was designed and developed with Rhino 3D and T‐Splines software packages. The original file was exported into IGES format, and refined with Pro/E for later CAM‐purpose. Prototype was made with ABS‐plastic, and painted in black. It was processed with four axis CNC machine, in same scale with final product.

Many critical points evaluated from prototype, such as:

  1. Checking whether the mesh fabric could be attached correctly ;
  2. Basic ergonomic testing ;
  3. Technical testing for joined components and whether or not components could be assembled correctly ;
  4. Visual study of proportion, shape, texture, and details.

The prototype represents the preliminary idea, and it does look better than any of previously made sketches, scaled models, or renderings. It gives better feel of the contour, as well as better judgement from aesthetic point of view.

WayGo
WayGo  was an entry for T-Splines Design Contest 2011: Make the World a Better Place.
Abstract
WayGo Project was started in summer 2007, assessed as test case for product design five during schools. The theme was how to revitalize Sundanese culture in modern world.
Preliminary research indicated about ninety seven percent (97%) children aged seven to twelve had no recognition to Golek either in substance, nor general knowledge.
WayGo was designed as tools for introducing Golek Puppet for children. It was expected, with this tools, they would obtain better understanding about Indonesian local culture.
Keywords: Toys, Revitalization.
Elaboration with Contest
T-Splines 2011 Contest theme was set: “Design for a Better World”. This revitalization project, could be considered as action to conserve historic legacy for next generation.
Design Process
Within design process, strategic steps were set to adjust characteristic, system, and visual appearance. Golek is strongly influenced with its unique semiotics. Every visual aspects have their own meaning. Red color on Cepot’s face (one of Golek famous character), meant aggressive and angry character.
WayGo’s design methods were derived as compromise phase, visual simplification, and trend fusion.
Compromise phase needed to define what visual aspects will be carried over, what systems should be developed, and what semiotics would be taken into new design.
Visual simplification was a phase in reducing visual complexity within traditional Golek Puppet. Main purpose of this simplification was to let children had better understanding, without being too distracted by its visual complexity.
Trend fusion was done by melting current trends with traditional values lied within Golek.
Test Case
Based on research, most popular Golek’s character should be Cepot, for sixty four percent (64%). Gatotkaca came second with twenty two percent (22%).
Within this case, Gatotkaca was developed further, as he represents a hero (which most likely kids would love so much).
He is like Superman in traditional Golek stories.
Compromise phase within this character was done by still representing green color in his face. His heroic character was also being supported by giving him a complete set of weapons, spear with integrated shield and a bazooka-arm full with arsenals.
Visual simplification reduced ornaments in his face. As this would also simplifies production process. Simplification would give children better recognition for this character.
Trend fusion by joining kids trend now who really love heroic character. As well as Gatotkaca, weapon additions and ability to be played exactly as Golek Puppet were implementation of this tools.
Product Innovations
Some innovations within these product could be described as:
Could be operated as action figure, golek puppet, and diorama ;
Made from safe colored Polypropylene ;
Could be re-assembled easily, with ball-joints for free and better movements ;
Used as educational toys, as well as interactive culture media.
Modeling with T-Splines
Modeling was done in Rhino with T-Splines for Rhino 3.0 Plug-In.
Started with caging to define overall dimension, and created solid quad-ball primitive (new addition in 3.0 version) for body, hip, legs, and arms.
Further details were added by manipulating faces, edges, and verts, until desired shapes achieved.
After T-Splines modeling steps finished, next detailing steps were done in Rhinoceros with its native commands like project, split, surface offsetting, and surface blending.
At the end of modeling phase, files were split into two different types. First file was intended for CAD/CAM purpose, with strict geometry validation. Second file was intended for visualization-related purpose. Some surfaces were extracted to have various colors applied. As final product, visual appearance could be achieved by paintings or stickers.
CAD data for machining must pass validation process for geometries. Bad object and naked edges should be cleared, in order to make the data printable or machine able.
Further Direction
WayGo project could be widely developed, and not only ends as just a product. Games apps, and other visual campaigns could also be made as a supportive actions for culture revitalization purpose.

WayGo

WayGo  was an entry for T-Splines Design Contest 2011: Make the World a Better Place.


Abstract

WayGo Project was started in summer 2007, assessed as test case for product design five during schools. The theme was how to revitalize Sundanese culture in modern world.

Preliminary research indicated about ninety seven percent (97%) children aged seven to twelve had no recognition to Golek either in substance, nor general knowledge.

WayGo was designed as tools for introducing Golek Puppet for children. It was expected, with this tools, they would obtain better understanding about Indonesian local culture.

Keywords: Toys, Revitalization.


Elaboration with Contest

T-Splines 2011 Contest theme was set: “Design for a Better World”. This revitalization project, could be considered as action to conserve historic legacy for next generation.


Design Process

Within design process, strategic steps were set to adjust characteristic, system, and visual appearance. Golek is strongly influenced with its unique semiotics. Every visual aspects have their own meaning. Red color on Cepot’s face (one of Golek famous character), meant aggressive and angry character.

WayGo’s design methods were derived as compromise phase, visual simplification, and trend fusion.

Compromise phase needed to define what visual aspects will be carried over, what systems should be developed, and what semiotics would be taken into new design.

Visual simplification was a phase in reducing visual complexity within traditional Golek Puppet. Main purpose of this simplification was to let children had better understanding, without being too distracted by its visual complexity.

Trend fusion was done by melting current trends with traditional values lied within Golek.


Test Case

Based on research, most popular Golek’s character should be Cepot, for sixty four percent (64%). Gatotkaca came second with twenty two percent (22%).

Within this case, Gatotkaca was developed further, as he represents a hero (which most likely kids would love so much).

He is like Superman in traditional Golek stories.

Compromise phase within this character was done by still representing green color in his face. His heroic character was also being supported by giving him a complete set of weapons, spear with integrated shield and a bazooka-arm full with arsenals.

Visual simplification reduced ornaments in his face. As this would also simplifies production process. Simplification would give children better recognition for this character.

Trend fusion by joining kids trend now who really love heroic character. As well as Gatotkaca, weapon additions and ability to be played exactly as Golek Puppet were implementation of this tools.

Product Innovations

Some innovations within these product could be described as:

  1. Could be operated as action figure, golek puppet, and diorama ;
  2. Made from safe colored Polypropylene ;
  3. Could be re-assembled easily, with ball-joints for free and better movements ;
  4. Used as educational toys, as well as interactive culture media.

Modeling with T-Splines

Modeling was done in Rhino with T-Splines for Rhino 3.0 Plug-In.

Started with caging to define overall dimension, and created solid quad-ball primitive (new addition in 3.0 version) for body, hip, legs, and arms.

Further details were added by manipulating faces, edges, and verts, until desired shapes achieved.

After T-Splines modeling steps finished, next detailing steps were done in Rhinoceros with its native commands like project, split, surface offsetting, and surface blending.

At the end of modeling phase, files were split into two different types. First file was intended for CAD/CAM purpose, with strict geometry validation. Second file was intended for visualization-related purpose. Some surfaces were extracted to have various colors applied. As final product, visual appearance could be achieved by paintings or stickers.

CAD data for machining must pass validation process for geometries. Bad object and naked edges should be cleared, in order to make the data printable or machine able.

Further Direction

WayGo project could be widely developed, and not only ends as just a product. Games apps, and other visual campaigns could also be made as a supportive actions for culture revitalization purpose.

Diavolo: The Devil’s Chair
“Experimental approach with organic software for industrial design”
Judges Quote:
“This was an example of design taking advantage of the capabilities of T-Splines without the designer succumbing of letting TS dictate the design. A good, humorous, and completely plausible design.”
In summer 2010, T-Splines held a contest for their users with theme “Model Your Organic Design in CAD.” I had two entries for the competition. First is the Diavolo Chair, and second is Meriva Office Chair.
T-Splines held this contest to gather the community, and to see how advance the software really is.
Started with a very rough idea to design a unique chair. I sketched Diavolo Chair on a piece of paper, and strictly model them in Rhino. From the first time, I know that it is almost an impossible job to finish this design entirely with Rhino.
Of course, Rhino has a lot of surfacing commands like loft, patch, sweep 1 and 2, and blend, but this surface is so complicated, and it could take weeks to complete. And with some rhino disadvantages of surface joining, I could trap into many naked edges, so the models would not be watertight to be printed in 3D.
So, I simply pick T-Splines to make the basic surface, and mix it with Rhino for some geometric shape (of the legs and glides).
Back to the idea of the chair, devil is a representation of an “evil, bad, or anything coincide with darkness, fear, cruelty, and a lot of other nasty things. And horns are just a great semantic that precisely represent a visual meanings of a devil.
The idea is to design something that quite aesthetic, hence represent some critics in other side.  This design said that we have something bad lies within our self. So, we deserve to sit in this “devil chair”, regardless what job we have. Politicians, lawyers, designers, architects, we are a devil in some way.
Representing fun image in this design, bright and fancy colors are chosen. Basically there colors will be divided based on components. The horn, evil laugh, glide, and tensile fabric should have the same color. Combined with a single main frame color. Joining parts consist of one typed customized bolt.
Materials for the body would be Injected Polypropylene with tubular pipe to connect the seat and back. On the seat, attached high tensile stretch fabric,batyline® to hold the bodyweight.  Legs made of chromed SPCC metal, solid pipe with 12 mm diameter. 
Diavolo® Chair comes in two varies: the quad base legs (with self height adjustment), and the standard legs (look for the glides).
The chair can be functioned as a multipurpose one. Whether in a conference room, café, office, dining, or other space.  Horns can be used to hang jackets, or purse.
Several weeks after the judging, ZCorp decide to print one of the chair.
Full article available in this link.

Diavolo: The Devil’s Chair

“Experimental approach with organic software for industrial design”


Judges Quote:

“This was an example of design taking advantage of the capabilities of T-Splines without the designer succumbing of letting TS dictate the design. A good, humorous, and completely plausible design.”


In summer 2010, T-Splines held a contest for their users with theme “Model Your Organic Design in CAD.” I had two entries for the competition. First is the Diavolo Chair, and second is Meriva Office Chair.

T-Splines held this contest to gather the community, and to see how advance the software really is.

Started with a very rough idea to design a unique chair. I sketched Diavolo Chair on a piece of paper, and strictly model them in Rhino. From the first time, I know that it is almost an impossible job to finish this design entirely with Rhino.

Of course, Rhino has a lot of surfacing commands like loft, patch, sweep 1 and 2, and blend, but this surface is so complicated, and it could take weeks to complete. And with some rhino disadvantages of surface joining, I could trap into many naked edges, so the models would not be watertight to be printed in 3D.

So, I simply pick T-Splines to make the basic surface, and mix it with Rhino for some geometric shape (of the legs and glides).

Back to the idea of the chair, devil is a representation of an “evil, bad, or anything coincide with darkness, fear, cruelty, and a lot of other nasty things. And horns are just a great semantic that precisely represent a visual meanings of a devil.

The idea is to design something that quite aesthetic, hence represent some critics in other side.  This design said that we have something bad lies within our self. So, we deserve to sit in this “devil chair”, regardless what job we have. Politicians, lawyers, designers, architects, we are a devil in some way.

Representing fun image in this design, bright and fancy colors are chosen. Basically there colors will be divided based on components. The horn, evil laugh, glide, and tensile fabric should have the same color. Combined with a single main frame color. Joining parts consist of one typed customized bolt.

Materials for the body would be Injected Polypropylene with tubular pipe to connect the seat and back. On the seat, attached high tensile stretch fabric,batyline® to hold the bodyweight.  Legs made of chromed SPCC metal, solid pipe with 12 mm diameter. 

Diavolo® Chair comes in two varies: the quad base legs (with self height adjustment), and the standard legs (look for the glides).

The chair can be functioned as a multipurpose one. Whether in a conference room, café, office, dining, or other space.  Horns can be used to hang jackets, or purse.

Several weeks after the judging, ZCorp decide to print one of the chair.


Full article available in this link.